Final Fantasy XII Collector's Edition
Publisher: Square Enix
Developer: Square Enix
Genre: RPG
Release: October 31, 2006
Platforms: Playstation 2
Reviewer: Dan
I figure now would be a good time to review this game since they are making a continuation
of the storyline for the Nintendo DS. But right away, I need to say that I may not be the best
person to review this as a comparison to other Final Fantasy games and for that matter, RPGs in
general. The first Final Fantasy game I played was FF X, which is still my favorite. I've
played FF VII for a little bit, but never finished the first disc. I've also tried out IV, V,
and Tactics Advance, but have never finished any of them. So, basically the only RPGs I've ever
finished were FF X, FF X-2, Kingdom Hearts 1 and 2, and the subject of this review, Final Fantasy
XII.
The first thing you'll notice about the Collector's Edition of FF XII is the awesome case it
comes in. Unlike a regular plastic DVD case, this version comes in a very nice metal case that
is still the same size as your regular DVD case. With the Collector's Edition, you also get a
bonus DVD with a nice featurette of the history of the Final Fantasy series. It was good enough
for me, as I got to see where Square got some of their ideas for the FF games I've played, but
I've heard form more avid fans that this version of the history leaves out some big things.
As for the storyline of the game, it is mediocre at best. It is a tale that has been told
before, so if you like a game with a good storyline like me, then this one may not be for you.
Im not going to try to explain it because I really didnt pay too much attention to it. Some
people really liked the characters and the plot, but, Iduno, I really had no feelings for any of
the characters, which isnt what a good story will do. Ill put it this way, it is no FF X.
That game actually made me a bit emo for a few days after I beat it for the first time.
The gameplay is what I really enjoy about FF XII. Unlike more traditional FF releases, there
are no random battles in this game. If you see an enemy, you can fight it
or not, which is what
I really like about it. It was always slightly annoying to either go looking for random battles to
help my characters level or to hope to avoid them to move through an area faster (I know, I sound
like the worst RPG player ever).
The other feature of the game that makes it the lazy gamers RPG is the Gambit system. The
Gambit system is basically programming a bunch of If Then" statements for each of your characters
to perform certain actions in battle. If you have them set up correctly, all you really need to do
is walk close enough to an enemy and your Gambits take over. Early in the game, these are, however,
next to useless since you havent either unlocked them or had the chance to gain enough Ability
Points to unlock enough Gambit slots (you can have up to 10).
There really werent too many mini-games in FF XII, which I really happened to like. It allowed
me to spend more time on the actual game than spend time on a programming afterthought to unlock"
certain items or weapons. The one, I guess, side quest, are the hunts you can go on. This was a
rather fun way to kill some time later in the game. Throughout the game, there are certain people
that need certain monsters killed. Some are easy to find and kill; others take a lot of thought to
find and lots of strategy to kill. I distinctly remember the final hunt that I had to go on. The
monster wasnt particularly hard to find, its just that it took me 5 hours to kill. Im not
kidding. I had to do it in multiple sittings. In the end, all you really get is this little badge
thingy saying that you actually did it. I think it is used to unlock some good item or accessory,
but I never bothered to find out.
The one disappointing thing about FF XII is that it is (apparently) really easy to beat, meaning,
you dont need to be on very high of a level to beat the game. When I finally did decide to beat
the final boss and the game I had all of my characters around level 90. It turns out that if you
dont want to do anything extra in the game, you really only need to be on level 45 to make it
possible to beat the final boss. There were sub-bosses leading up to the final one that I was able
to kill in 3 or 4 hits. In fact, the last 5 hunts you go on (if you do the hunts) are drastically
more difficult than the final boss.
Final Verdict
Final Fantasy XII is an overall good game in general. If you are a real big fan of the Final
Fantasy series, then this one may not be your favorite, but it certainly shouldnt be your least
favorite. For a newcomer to the series, well, there are certainly better options for your first Final
Fantasy game since the Gambit system can get a bit complex. But for the casual RPG fan, Final Fantasy
XII should be perfect for you. At this point, the Collectors Edition is only $30 new, and if you
wanted to go cheap, you can probably find the regular edition for less than $20 used. 8 out of 10.