Wild Arms XF

Publisher: XSEED Games
Developer: Media Vision
Genre: Strategy RPG
Release: March 11, 2008
Platform: Playstation Portable

Reviewer: Eric

Within the past year the Playstation Portable has been getting a lot of top notch RPG games. Square Enix has been releasing game after game on the PSP and other companies are doing the same. When Wild Arms XF was first announced fans were excited. However when the game came out it was a whole different story.

The Wild Arms series has gone through a lot of changes. For the most part the series has kept the same story; the Wild West meets sci-fi aspects. Five Wild Arms games have come out on the Playstation and Playstation 2. All of these games had turned based battle systems, but Wild Arms XF is taking the series into a new aspect.

For starts why do I think this game is below Wild Arms standards? It isn’t the strategy RPG aspect; I love these kinds of games too. What really ruins this game for the most part is the difficulty level. Wild Arms XF isn’t just hard it’s impossible!

Players will remember the games starting point, the desert reign of Filgaia. You play as the female character Clarissa Arwin and her brother Felius. When the game starts out you are on the trail to find your mothers stolen sword. The story takes a turn in another direction as the townspeople think Clarissa is really a princess that’s just died.

The games story is told by both words and some spoken dialogue. All of the spoken dialogue sounds great, but it seems like you are doing more reading than listening. Reading all this text can start to get annoying since cut scenes can drag on and on. The games developers also went ahead and added moving boxes into these scenes. One minute you’ll see a happy character and then the next they’ll be showing a mean face or even a happy one.

Even though the game may be lacking talking dialogue (for the most part) they can enjoy the games music. Wild Arms XF shines with its music and I think the games developers knew this. If you want to listen to Michiko Naruke’s music you can do so by picking the music option on the main screen. As much as this game bothered me, my temper was kept to a minimum with the beautiful music.

The gameplay is like ordinary strategy games. Just like the last Wild Arms game the hex system is in Wild Arms XF. What this means is you can attack your enemy in any direction you’d please. It doesn’t seem to matter which direction you attack in, any where you attack seems to do the same amount of damage. I don’t know if the hex system is the best idea for a strategy RPG, but it is something new and worth trying. It should also be noted that each character has a set amount of VP points. Once these run out you’ll start to loose health points.

Battles in this game range from kill all the enemies to unlocking doors. Missions where you save a certain amount of people can take forever to beat. The games third or fourth battle, (can’t remember which one) has you saving a group of villagers. In order to win you need to help the villagers escape and this is hard. I must have taken three hours to beat this battle. If you want to win you need to change all your characters into healers, which then cause a problem because there is one super solider that can kill anybody in two hits.

A simple solution would be to level up before the battle, but then you run into another problem. It takes forever just to gain one level in this game! The only way to win in some of these battles is to learn new abilities in certain classes. Sure this does add to long hours with the game, but how many people are willing to do all of this?

Wild Arms XF has twenty or so jobs to pick from for your team. Instead of using the typical class names like white mage or fighter they went ahead and used names like secutor and gadgeteer. Unlike most games in this genre whenever you change to a certain class you get those abilities. You have to learn a few skills so you can equip them on other characters.

This part of the game is frustrating. Before each battle starts you are given some tips on how to beat the battle. If you don’t listen to these then you will most likely fail. Since most people that play these games stick with one class until it’s over you will find difficulties with this game. You are constantly switching back and fourth between job classes, it’s annoying.

To make matters worse you have to equip everything all over again. If you fail to equip anything you will enter a battle and die. Yes Wild Arms XF doesn’t help you out, if you change your class you need to re-equip everything all over again. The same thing goes with your skills too; you better double check and see if everything is up to your needs.

Final Verdict
Wild Arms has been one of the crown achievements in Sony’s catalog of gaming series. When the series decided to make the job to the portable world I was happy, but then I bought the game. Wild Arms XF isn’t necessarily a bad game, but I don’t think you should run out and buy it.

Try this game first and then make your decision. Just remember that Wild Arms XF does bring quite a few new aspects to the strategy RPG series.

Rating
6.50 out of 10


Wild Arms XF Trailer

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