Final Fantasy Tactics: The War of the Lions (PSP)
Final Fantasy Tactics: The War of the Lions
Publisher: Square Enix
Developer: Square Enix
Genre: Strategy RPG
Release: October 9, 2007
Platforms: Playstation, Playstation Portable

Reviewer: Dan

Final Fantasy Tactics: The War of the Lions A few weeks ago I decided to finally buy myself a PSP. I've been reading all of the glowing reviews Eric was giving to the RPGs coming out for Sony's handheld and the Bundles they were offering at my local Gamestop were just too good to pass up. The first game I decided to get for this underrated system was Final Fantasy Tactics: The War of the Lions. Eric said he was enjoying it and I did put a lot of hours into the Gameboy Advance version, so I made this my first choice. However, I think it was a mistake for me to make this my first PSP choice because I'm now prone to staying up waaaaay too late and spending looooong hours playing this game.

Final Fantasy Tactics: The War of the Lions If you've played Final Fantasy Tactics for the original Playstation then you already know what this game is about. This version of FFT is basically a port of the original PSone game that came out nearly a decade ago, with the nice feature of not requiring a fixed location to play, which comes in real handy because you're going to find as many ways as possible to find time for this game. I never played the original PSone version, but from what I've heard, there have been some names of people and places changed from the original, but the great story remains behind. The cutscenes are also different, taking advantage of some nice cell-shaded animation. Other than those changes, the gameplay hasn't been changed too much.

Final Fantasy Tactics: The War of the Lions I need to warn you about the addiction you will have in leveling up in this game. It is possibly more addictive than crack...and herioin...combined. During the first "chapter" of the game, I probably spend a good 15 hours just leveling up my characters. The reasons behind this are twofold. First, like (almost) all RPGs, you just want to have characters with generally better stats so it makes the game easier down the road. The other reason I level so much is the JP or Job Points. There are a crazy amount of different jobs your characters can assume, each with their own abilites, strengths, and weaknesses. Not to mention that jobs also have levels, which by increasing them, you unlock even more jobs your characters can assume.

The combat system in this game is very good. Like it's title suggests, this is a tactics game, in which battles take place on a grid. The thing that I thougth was a really good idea was how the enemies in random encounters were done. They all basically keep pace with your characters, meaning they're at about the same level as your characters no matter where you encounter them. This is probably the biggest reason random encounters are not boring in this game. They always remain somewhat challenging and the higher level creatures means that your characters will continue to gain a decent amount of experience points with each battle. Also, for the truly lazy RPG player, there are AI controls you can set during battles. You can set each character to be attackers, defenders, healers, or cowards. The AI that goes into your characters is actually pretty darn good and will adapt to the changing conditions of the battle very well.

Final Verdict

Final Fantasy Tactics: The War of the Lions is a great release for the PSP and nearly justifies the purchase of the Sony handheld by itself. As I've said before, if you played FFT for the PSone, then you know what this game is all about, except now it's portable, so you can play it when watching bad movies or when you're yobbing. It makes me glad I'm now the owner of a PSP. 10 out of 10.