Valhalla Knights

Publisher: XSEED / Marvelous Interactive
Developer: K2 (Japan)
Genre: RPG
Release Date: April 17, 2007
Platform: Playstation Portable

Reviewer: Eric

This is the kind of game that would be perfect on the PSP. Valhalla Knights is the perfect game for the PSP. I keep saying this, but deep down this is not the case. RPGs are the perfect kind of game on the road. Still when you play Valhalla Knights it does not seem as satisfying as you’d hope.

I am not the biggest fan on the new kind of role playing games with the action battle systems, but I always thought that kind of battle system would be perfect for portable consoles. When I went out on a limb and purchased Valhalla Knights I was so happy with the game. After thirty minutes I seemed to be forcing myself to play the game.

Valhalla Knights battle system plays just like Final Fantasy XII. Move your character around and attack, simple and fun. That fun will soon turn into boredom because there are two attack options for melee attacks, button one and button two. If that doesn’t help, in order to use magic you’ll have to go to another screen to pick it, which isn’t all that fun. Yeah Final Fantasy had you doing this, but Valhalla Knights battles pretty much come to a stop when you want to cast magic.

If you ever want to get new characters you have to hire them. Each time you hire somebody you’ll have to create them, which is the same process you do when you start the game with your main character. I highly recommend getting a healer right away, if you don’t then you are in for a real treat. Valhalla Knights is a hard game when you start out, don’t make the same mistake I did and die after ever other slime battle.

Let’s get back to the battle system. Even though it isn’t extremely complex it is fun, only to a certain point though. If I had to explain the battle system a little more I would have to say it plays like Final Fantasy XII and Diablo II. Depending on how you feel about Diablo II’s mindless clicking. I tend to play this game in spurts, playing this game for more than an hour it will start to get boring.

Now that we have the battle system part done let’s talk about the story. Valhalla Knights is not going to win any awards with its story. Out of the blue you are in the middle of a fight with a dragon. The character you are at this time is Rastul, who seems to be a pretty important guy. All of the sudden you wake up at the inn with your character creation. To top things off he has amnesia.

How many games do you know of that have leading characters with amnesia? Thankfully the inn keeper took care of you, but he gives you a nice bill, which you pay off with the games first quest. What a way to start off a RPG, don’t you think?

As time progresses you can pick up two other jobs per character, which is really nice. More or so this part of the game brings a whole new meaning to it. With the different options with your characters you can spend hours building unique characters. Depending how you go with your characters you are given the chance to upgrade to special classes.

In town there isn’t a whole lot to do. You have your basic shops, most of which never seem to get good enough things to buy for the longest time. The main part in town is the guild shop, where you make your characters and pick up quests. Valhalla Knights revolves around quests; however the first quest of the game can turn out to be more trouble than it’s really worth.

Quests descriptions in Valhalla Knights are a killer. You literally need to figure out the whole quest for yourself because the game fails with its descriptions. The first quest alone can take eternity to figure out. Valhalla Knights has you figuring out puzzles for quests. Literally, you will have to shut your PSP off (to save battery life) and think about the quest description. What were they thinking?

Another part that boils my kettle is the map. I don’t care that I have to fill in the map, but there is no indications for certain points. All I see are the enemies (red dots) and treasure chests (yellow). Where are the way points? How about where I need to complete quests at? I have to run around for God knows how long to complete these impossible puzzle quests.

Equipment in the game seems to do nothing more than change to looks of your character. Whenever something is equipped there are no stats any where that go up. I have no idea if I am missing something yet again in this game. It is so nerve wrecking to have to deal with crap like this.

It really seems like there is nothing good about this game when you think about it. That’s where you are wrong. Valhalla Knights is one of the few PSP games to load one time in the beginning and then everything else is so minimal, you’ll think you were playing a cartridge game. Two huge thumbs, this part of the game will make you forgive one or two of those bad things.

Final Verdict
I honestly can’t say I completely hate Valhalla Knights. The battle system, story, horrible quest description…well there are a lot of bad things about this game. If you can find this game for twenty dollars or less then I say pick it up. Valhalla Knights won’t revolution RPGs on the Playstation Portable, but it is better than a few others.

Rating
6.50 out of 10


Valhalla Knights Trailer

ALSO TRY: