Mana Khemia: Alchemists of Al-Revis

Developer: Gust
Publisher: NIS
Genre: RPG
Release Date: March 31, 2008
Platform: Playstation 2

Reviewer: Eric

When developers Gust decided to make another game in their line of alchemy RPG series they got right to it. Mana Khemia: Alchemists of Al-Revis plays just like past games created by Gust. Combine different items, listen to anime like dialogue, and colorful graphics, this is the typical formula we’ve seen time after time.

Mana Khemia feels and plays just like all the other Atelier Iris titles we have seen in the past few years. All of these games are almost identical in ways, however Mana Khemia seems like it’s more for beginners. Challenge seekers should look else where before picking this game up right away.

Vayne Aurelius suffers from amnesia, but he happens to be a novice alchemist. A teacher at Al-Revis Academy discovers Vayne, along with his cat Sulpher and his Mana. Vayne is enrolled in classes at the Academy shortly after his discovery so he can control and enhance his powers.

The gameplay takes a few pages from Persona 3. You have the ability to attend classes, which is a large part of the whole gaming experience. Going to class is a huge part of the game and you will earn skills and quests this way.

During class you will earn grades. Just like school you can earn anything from an A to an F. After classes are done you will earn credits, which lets you enroll into much harder classes. Pretty much you better do good so you can earn the most out of the game, trust me it does mater later down the road.

To go back on my “beginner” comment I made earlier, classes and different tasks are too easy. Even if you try to fail you’ll most likely earn a passing grade, maybe even the best one.

This is also the same thing for the battle system. Figure out a monsters weakness and you win. Battles can either be completed in less than a minute or it’ll take a decade. Boss battles can last longer than normal. Typical battles though, well I wish they weren’t so easy. Mana Khemia should have been the first game in the series that way people would have stayed around for the long run (American’s love easy games).

Persona 3 had the time limit per day, as does Mana Khemia. Exploring certain areas can become a problem when time is not on your side. Enemies can easily be avoided, but doing this takes away a lot of the RPG elements from the game. On the other hand you don’t seem to be penalized too much in this game, remember it is hard to fail in this game.

There are different jobs you can pick up in this game too. Engaging in these jobs early on would be a good idea. Mana Khemia has a lot to offer, exploring all of this makes the game worth while.

Synthesizing is the main part of this game; hence the alchemists part in the title. I can’t say they added a whole lot into this game; it’s really the same thing from all of the past games. Combine certain items and there you have it. Certain recipes can only be found by exploring the game so this helps with the reply value a little.

Instead of leveling up your characters like normal RPGs you gain skills through a book. The book keeps track of the items you’ve made too, which helps with this process. It is a basic process and it’s easy to learn. I am not a huge fan of RPGs that don’t let you level up, it sort of takes away from the whole genre.

Probably the best part of this game is both the voice acting and the battle system (one aspect only). The whole corny Japanese/American dialogue is funny! I am laughing so hard during the talking parts in the games; I have to collect my thoughts at times just to pay attention.

The battle system part that I love so much is having the ability to switch your characters out after an attack. This can’t be done all the time, but when it can be done you can chain combos. By adding this into battles it makes the whole RPG experience seem realistic.

Final Verdict
If you are looking for a change in the RPG genre then this might be the perfect game for you. I can’t say Gust has tried to hard to change their games too much, but the formula is still welcomed. This game is worth checking out, just make sure that you are aware of the games easy difficultly curve. Completing Mana Khemia is easier than beating Super Mario Bros.

Rating
7 out of 10


Mana Khemia: Alchemists of Al-Revis Trailer

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